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Dark Fall: Lost Souls Ativador Download [addons]

Updated: Mar 29, 2020





















































About This Game Some say the old train station and hotel are a 'haunted hotspot', hidden away in the woods, forgotten by some, feared by others. The old hallways and train platforms echo with the ghosts of many eras, all trapped within the very fabric of the place, each hoping for salvation. The dusty old rooms seem possessed, exhibiting 'time slips' as the past becomes the present. You must tread very carefully, or you too many join the Lost Souls forever. So, why are you here? Amy Haven went missing 5 Years ago. On the anniversary of the child's disappearance you, the Police Inspector who failed to find her, has returned to the Train Station and Hotel one last time. As you attempt to solve the mystery of Amy's disappearance you must face the horrors of your past. Someone, or something, does not want you to solve the mystery, that much is clear. Never turn your back on the darkness....for something hides there; something evil, unknowable and hungry.Key features:A stand-alone Dark Fall horror adventure.Explore a derelict train station & hotel, abandoned since World War 2.Experience 'timeslips' as the past becomes the present.Communicate with ghosts, the Lost Souls, and attempt to free them from purgatory.A hauntingly creepy score, to chill, alarm and horrify.Explore the memories of the dead, in their own ‘nightmares’.Discover the true identity, and power behind, the Dark Fall itself.Play twisted 'Party Games' including Blind Man's Buff and Statues.Solve a modern urban mystery, 'What Happened To Amy Haven?'Use a Ouijaboard to meet and communicate with ghosts.Survive the night in a realistic, abandoned location full of danger! 1075eedd30 Title: Dark Fall: Lost SoulsGenre: Adventure, IndieDeveloper:Darkling RoomPublisher:Iceberg InteractiveRelease Date: 21 Apr, 2010 Dark Fall: Lost Souls Ativador Download [addons] Like its predecessors, The Journal and Lights Out, it is well executed, and it was intriguing to revisit the same locale as the first game, the Dowerton Hotel and Station, and see how they tied the stories together. The game is well executed and has some parts that are quite challenging.That said, I enjoy mystery and suspense, but not horror. So while I really enjoyed the first two games, this third game tipped too far over to the horror side for me, I was too freaked out to get all the way through. I would recommend this game only for those who enjoy the horror genre.. You've been called to point and click your way through a mystery down at the old abandoned hotel and train station. It isn't long though before you're ambushed by G-G-G-GHOSTS?!? Lucky for you, you have a bottle of vodka, a handful of Clozapine and a helpful buddy with a serious texting habit. Your adventure is celebrated by the town by putting on a fireworks display in your honor but can you avoid the spooky skeletons and delerium tremens long enough to yank the mask off old man Withers? Excellent ambiance, Don't play alone alone in the dark. Bottle of vodka reccomended for player as well as character.. I played this game before the other two and I loved it...so I bought those and will be playing this again. This game is a nonlinear horror that had me tense all the time and scared a lot of the time. Though the game is nonlinear, there are some things that need done before you can move on. Sometimes, what needs to be done is not obvious so you pretty much have to go around and try different things until you can move on. There is a quite wonderful guide on Steam (I'm sorry I don't remember the name of the one who made it, but qudos to you). This is definately not a game for children. The game has two endings and several very interesting easter eggs about hauntings and weird happenings around the area of the game. I really liked that and looked to collect them all. Some of the mechanics of the game are a little hard to work with (like moving things), but keep trying and some of the puzzles (like "conversations with...") were downright frustrating. All in all, even though I needed some help, I had a great time. Thanks to the devs and all for a great scare, and another and another..... Have you ever wondered what would happen if you fused Dark Fall and Silent Hill together? I'll tell you what happens: you get Lost Souls, the creepiest game by far in the Dark Fall series. What a game. What a finish.Where do I even begin, since it's all great? I love the look of this game. You can tell Jonathan Boakes definitely had a bigger budget to play with since this game moves away from the Myst like feel, and more towards 360 degree surroundings, in which your character turns, sweeping the surroundings around him, instead of slide images. Time has not been kind to the Dowerton Station and Hotel. In Dark Fall 1, the train station is unsettling, but still just an empty, abandoned train station. In DF: LS, Dowerton has turned into a hell hole - a place where vandalism, illicit activity, and even satanic activity have become commonplace. The train station and hotel is beautifully rendered, yet is visually disturbing. This game does not bank on jump scares, though I was suprised a couple times. The scares come from knowing that you are exploring an evil place. The story is fairly simple and very reminiscent of a Silent Hill kind of story. You are an Inspector who failed to apprehend the kidnapper\/murderer of a young girl named Amy. She was last seen at the train station. Your guilt and shame lead you to return to the station and hopefully find her and bring about closure. As you explore, you meet other ghosts who for some reason or other are also trapped in the hotel. Because you are such a nice inspector, you help these lost souls find their way so they can move on. Each ghost you help gives you a key that will be useful. What I love about this section is that you are able to jump back in time to 1947, seeing the hotel at its peak. It makes returning to the present all the more horrifying as you see the decay of the place.Just like the previous Dark Fall games, the use of sound is great. With visuals and sound creating an eerie, disturbing world, this is a game that would definitely be one to play in the dark with a good set of headphones.So, good basic story, good visuals and sound, what about the puzzles? They are by far the easiest puzzles in the Dark Fall series. Yes, you will still read a lot and you will need to take notes, but I feel that the puzzles are a lot more intuitive than the previous games. There are three floors to the Hotel, and each one serves as a kind of level. The Train Station itself serves as a level. Within each level, there are puzzles that are meant for just that area. To me, that makes this game a lot easier, unlike Dark Fall: The Journal where you just jump in and have no idea what the first objective is.Speaking of learning objectives, your character has a cell phone! Throughout the game, you will receive texts that will give hints to where you should go, and the next mission. It will also serve as filling in parts of the story.This game was a fitting conclusion to the Dark Fall series. I enjoyed revisiting the Dowerton Station and Hotel. It has really made me curious and excited to look at other games made by Jonathan Boakes. If you like ghost stories, you owe it to yourself to try the Dark Fall series.. You've been called to point and click your way through a mystery down at the old abandoned hotel and train station. It isn't long though before you're ambushed by G-G-G-GHOSTS?!? Lucky for you, you have a bottle of vodka, a handful of Clozapine and a helpful buddy with a serious texting habit. Your adventure is celebrated by the town by putting on a fireworks display in your honor but can you avoid the spooky skeletons and delerium tremens long enough to yank the mask off old man Withers? Excellent ambiance, Don't play alone alone in the dark. Bottle of vodka reccomended for player as well as character.

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